© 2019 by Interactive Rights Management

Some recent examples...
Agatha Christie
Over 30 million downloads of our Agatha Christie games since 2012

Great consumer experiences, great revenue streams, great brand building. Worldwide.

 

We do many things at IRM; we’re considered by many to be experts in Digital strategy, Intellectual Property (IP) Opportunists, Game developers, Licensing optimisers, Brand extension experts, Marketers, and much more.

 

In fact we’re all those things rolled up in to one specialist digital consultancy. Specialist because years of digital exploitation has given us unrivalled market and consumer insight. We use this to assess brand potential. We create strategy to commercialise opportunities. And we deliver products and experiences that excite audiences, reach customers, and drive revenue.

 

CashCab
CashCab telephone quiz game  generated over
2 million premium minutes in Russia

We strategise

We create

We craft

We deliver

Dancing with the stars game
Digital content and licensing strategy for BBC Worldwide's Dancingwith the stars
Typical Deliverables
  • Digital Strategy (content/distribution/business models)

  • IP Acquisition/Evaluation/Audit

  • International Business development (launched products in over 50 markets)

 

  • Product development (design, development, roll out and lifecycle)
  • Cross platform Publishing

  • Digital/ innovation training within organisations; workshops/organisational process

  • Casual Games (any platform; smartphone/tablet/PC/social/console)

  • Skill based win games

  • Interactive TV products

  • Engagement tools for content owners/broadcasters

 Typical Deliverables
  • Digital Strategy (content/distribution/

      business models)

  • IP Acquisition/Evaluation/Audit

  • International Business development (launched products in over 50 markets)

 

  • Product development (design, development, roll out and lifecycle)
  • Cross platform Publishing

  • Digital/ innovation training within organisations; workshops/organisational process

  • Casual Games (any platform; smartphone/tablet/PC/social/console)

  • Skill based win games

  • Interactive TV products

  • Engagement tools for content owners/broadcasters